10 Ball Rules
1. The Game
10-Ball is played with a cue ball and nine object balls numbered
1 through 10. You shoot the balls in ascending numerical order,
receiving credit for any ball legally pocketed. The 10-ball is
the game winning ball. The object of the game is to pocket the
10-ball on any legal shot. The game is played by two players or
two teams.
2. 10-Ball Rack
The balls are racked as follows :
e. in a
diamond shape with the 1-ball as the apex ball on the foot spot;
f. the rows
behind the apex are parallel to the foot string;
g. the
10-ball is in the middle of the row of three balls;
h. The remaining balls are placed at random. Apex ball on foot spot.
3. Break
Requirements
1. You begin the break with ball in hand behind the head string.
The cue ball must contact the 1-ball before any other ball or
cushion or it is a foul. You must either pocket a ball or cause
at least four object balls to contact one or more cushions, or
it is a foul.
2. Jumped
object balls other than the 10-ball are not returned to the
table. If the 10-ball is jumped, it is spotted.
3. If you
legally pocket a ball, you continue to shoot. Your inning ends
if you do not pocket a ball or if you foul. If you legally
pocket the 10-ball on the break, you win the game. If you foul
on the break and pocket the 10-ball, it is spotted.
4. Push-out After the Break
1. If there was no foul on the break, the player taking the
first shot after the break has the option to shoot a push-out.
On a push-out:
e. you must
notify your opponent before the shot and your opponent must
acknowledge your intention;
f. the cue
ball does not have to contact the lowest numbered ball first, or
any object ball at all;
g. no ball
has to contact a cushion
h. all
other rules and fouls still apply.
2. Any object balls except the
10-ball that are pocketed on a push-out remain pocketed. If the
10-ball is pocketed it is spotted.
3. After a
push-out, your opponent may:
c. accept
the table in position and shoot, or;
d. require
you to shoot again with the table in position.
5. Continuing Play
1. After the break (and push-out, if one occurs), play continues
as follows:
e. the
lowest numbered ball on the table must be the first object ball
contacted by the cue ball or it is a foul;
f. if you
legally pocket any ball your inning must continue;
g. the
10-ball is spotted if it is illegally pocketed or if it is
jumped;
h. other
jumped balls and illegally pocketed balls are not returned to
the table.
2. When it
is your inning, you must continue to shoot as long as you
legally pocket a ball on each shot. Your inning ends if you do
not legally pocket a ball.
3. The game
is won by the player who legally pockets the 10-ball.
6. Three Successive Fouls
You lose the game if you commit three successive fouls in one
game.
7. Stalemate
If a referee judges that the table is in a position such that
any attempt to pocket or move a ball will result in loss of
game, and each player has had three consecutive innings without
significantly changing the position, the referee will declare a
stalemate. The game will be replayed with the player who broke
the game breaking again.
Source: Official Rules Of The BCA Pool League
